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Closer than you think.

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You can’t run from your problems forever. They’ll either grab you and drag you back, or you get away. If you find yourself still running, you may need to check over your shoulder, just in case.

I fondly remember Psi*Run the Pursuit from the Google Plus days!

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I ended up running that game many times at conventions, and I always wished that it had a bit broader scope and a little more flexibility in how it was set up. Running Breathless gave me an excuse to tackle some of those ideas too.

Ah, the good old Google+ days. I miss them.